Ever since 1997, Amiga Forever has always included multimedia content of
historical interest. Version after version, the Amiga Forever team at
Cloanto kept experimenting with new digitizing, encoding and processing
technologies. The goal has always been to better preserve, restore and
make available such content, also trying to go beyond the ordinary.
For example, the Jay Miner interview audio
was restored using Amiga hardware
and software, producing results which surprised everybody who had
listened to the original tape.
More recently, preparing for a new series of Amiga Forever videos,
Cloanto started experimenting with superresolution technology.
The term "superresolution" generally refers to the processing of
multiple frames and/or cameras to produce frames that look better than
any single frame from a single camera. Such technology has been in use
for several years, for example in forensics, to extract more meaningful
images from surveillance videos. But such applications were very
expensive and had limited accessibility.
Sometimes, "superresolution" has also been used to indicate
relatively simple procedures such as interpolation and noise reduction
(e.g. to combine data from successive frames to remove noise from
stationary portions). Newer superresolution algorithms however make it
possible to "really" augment the resolution and quality by analyzing
motion and combining subpixel data, exposing previously "hidden"
information while at the same time producing a more stable image, if
necessary.
Superresolution technology requires very sophisticated software and
consumes a lot of CPU power. The processing of entire videos is still
beyond the budget of a production such as Amiga Forever, and normal DVDs
would not be able to store the resulting videos, nor would the average
TV be able to display such data. However, the
Amiga Forever Video Archives effort always anticipated the evolution
of video compression technology and the expectation that newer
technologies could some day be applied to produce better versions of old
Amiga videos. For this reason, all videos were archived uncompressed
wherever possible, generating several terabytes of data in the process.
The following frames from the "Inside
Commodore" video are meant to illustrate how we not only try to find
the best possible video sources for Amiga Forever, but also how we enjoy
experimenting with new technologies to further improve the quality of
even the best sources. The first implementations of such superresolution
algorithms have been some of the photographs on the back cover of Amiga
Forever 2005, which contain more detail than any single frame of the
original footage. We hope that, with the continued support of our Amiga
friends, we will in a not so distant future be able to digitize, process
and release an increasing number of videos, in stunning HD quality.
This frame is from one of the first copies of the video we looked at, which was
not quite up to our goals:
Then we had access to the original master tape:
Using the same digital stream from the master tape, a relatively
basic superresolution algorithm was applied to take into account the
previous and following frame of each frame. Processing a sequence of
three frames is not a lot, but it is a good example, showing a
significant enhancement in areas such as the leaves and the text:
(All frames were resized to 320x240 using the same bicubic algorithm.
Gamma and contrast were adjusted manually.)
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